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Destiny 2

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1/30/2023 1:14:09 AM
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Crucible and Trails Lab Test, for Potential Changes for Elimination Style Game Modes

While there is a list of things that I believe could be tweaked in Crucible as a whole, I want to talk about a mode Bungie should test and could be permanent for Trials and Elimination going forward. My experience has shown me that supers in Trails essentially amount to round 4+ plus, with the leading team having multiple supers and the losing team potentially having one if someone is playing well or has a high intelligence tier. This leads to more often than not, the final round or in some cases the final two rounds being closed out by supers in favor of the winning team. WHAT I'M SUGGESTING: for the test mode is instead of playing toward your super over the match, each fireteam member starts with their super and is only allowed one for the match. WHY: I think this would help alleviate the snowballing effect that I feel, and many of the other players I play with experience, happening in elimination/trails. As well as create a much more chess-like strategy element to Destiny's PVP experience. Bringing supers that are both beneficial for defense and counter supers to the table. INTELLIGENCE TIER reallocation: Intelligence in these game modes would apply to the speed of which you could pick up heavy ammo and revive teammates. So say tier 10 would knock off one second from the pickup and revive time. Additionally, any super energy can still be earned. EXCESS SUPER ENERGY: Super energy can still be earned over the course of the rest of the round and primarily contributes to perks dependent on it. NOTE: My super idea takes precedence over this, as this probably requires a little bit more consideration for the ideas below. 3 ideas I had towards it's use upon subsequent refills: 1. Instant reload of any weapon you have available ammo for 2. Instant refill of class or melee ability 3. Initial speed boost off spawn, for 2-3 seconds I think these are pretty interesting and would still be incentivizing to use. Your intelligence tier would determine the rate of which you accumulate this over the course match, plus your performance. I don't think this would be too invasive as people wouldn't refill their super energy too often and would only happen after they use their one time super. What do you all think?

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