the most inconsistent timing
Edit: you can kill the knight and have the brand stealer sit on the ground for awhile but still not a fun experience. My team had the DPS on lock and random BS kept challenge failing.
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Me, a day 1 raider, *scoffs*
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I just hate that loadouts are so restricted. It's literally back to D1 vanilla/dark below problems. Fate Bringer Black Hammer Gjallarhorn Only now it's something else
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Ahh the infamous challenge bugged out instead of someone just admiting they messed up, not saying its you, but I've watched right side grab way to early and make the claim it bugged out
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we did it with no problem
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not bugged, some one in your fireteam is lagging that's why is inconsistent , the oculus whipe mechanic is bugged that yes, some time it starts when you fail the challange but very rare
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Edited by Rockefeller: 9/28/2022 8:46:19 PMWarpriest challenge is [b]Bad[/b] That’s more fitting for the title.
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Not sure if its bugged or just really hard My team ended up going right side mid When the knight spawn in the left the guy with the buff go near mid left or have someone with thunder crash grab on left (for thunder crash you need to cast your super 1st while in the animation grab the buff then steal it from your friend while landing ) But yea maybe 1 or 2 second more and we wouldn't need all these weird stats
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Got it done earlier pretty easily. We lucked out with aura falling on the left and a clean 2-phase though.
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Edited by michael: 9/28/2022 9:27:01 PMYeah I did it today but it was a pain, I was running knights in my clear and Id pick up the brand claimer at 6 seconds and then steal the brand asap which was usually after 3 or 4 seconds which loses you a lot of dps but we wiped so many times from me pushing it I had to play it safe. Probably the worst idea for a raid challenge that has ever been done at least for the master ones
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Edited by FataLVisioN_Oo: 9/28/2022 7:37:37 PMBank on 3-4 seconds, it's not 5 lol wonder if it has something to do with P2P servers because there were times I'd grab the debuff and 1-2 seconds would go by before it would say challenge failed. Also my team was very under leveled for master so to get the DPS to beat it we had one player using lumina and a hunter with star eater scales, the rest of us spammed wells to get the star eater orbs to buff their super
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Bungie is doing worse and worse i will rather do Petras them this -blam!-
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It was like that day 1 too. It’s really 3-4 seconds and not 5