[b]What is happening:[/b]
- When on a moving platform, my guardian cannot move after a moment or two. I have to jump to enable movement again.
[b]Background:[/b]
- I believe this may be PC only
- The two places I've noticed this the most are the large elevator at the end of the Arms Dealer strike, and the super long ship segment in one of the Throne World strikes.
[b]Steps to reproduce:[/b]
- Get on moving platform and start moving.
- Possible step: ADS
- Notice you are unable to move
I first noticed this when WQ launched. It's caused a handful of deaths during the Arms Dealer Grandmaster Nightfall because I get stuck on the elevator and Bracus takes my head off.
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Edited by Veldrin: 8/16/2022 7:04:45 AMIt is tied to the framerate. I have 144 fps and the same issue. For duality master dungeon I cap to 60fps, since it prevents unnecessary architect deaths and improves sword stickiness. With higher frames you can sword skate farther and faster, but you also get yeeted faster and farther by enemies resulting in architect deaths. And with high frames you can not walk on moving platforms except for a bit after jumping. Game seems to be designed for 60 or 30fps and the engine is old. Its not a bug, its because of the old engine and how they developed the game with (old gen) consoles in mind. I fear there is nothing Bungie can do in the foreseeable future. I'm on PC, too. But I assume on new gen consoles with more than 100fps they have the same issue?
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Jump until they fix it.
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I’m pretty sure it’s the engine the game runs on. If you pop a well or rift it just slides off or goes through the elevator.