As they stand currently, the Greaves are boring plug-and-play exotic armor that restrict player choice and prevent opportunities for emergent gameplay. Not to mention how aerial shoulder charges are unreliable as both damage source (inconsistent tracking, poor hit reg) and movement option (the ages it takes to recover from the animation).
To remedy these shortcomings, I want to broach the following change: retain aerial shoulder charge functionality but also introduce a directional dive a la Ballistic Slam. Think of it as having similar qualities as Phoenix Dive or Shatterdive but with the caveat that the longer you are airborne, the more damage is dealt to the target. It would be such a refreshing change for titans while also fulfilling a niche role that could be built around.
I know this is wishful thinking and a pipe dream to be sure, but it’s fun to imagine where this game could go!
-
Eliksni Gunslinger
Archon Of Light - old
In D1 I never took them off in Crucible , but with the shoulder charge changes in D2 they kind of got left in a bad state. A rework is definitely in order -
I think a better idea would be to make a new exotic where you could “store” your shoulder charge. After sprinting for a short while, your charge would be stored. When you press your melee button, you will do the charge animation without draining the cost. This would give titans a movement ability on par with Icarus and dodge. Sc is actually a good movement tool. The only problem with it is that you have to sprint for a while before you could use it. To balance it out a bit, they could make it so that stored shoulder charges do less damage than normal shoulder charges.
-
This sounds cool, maybe they can name it thunderstrike or something cool like cuirass of the falling stars
-
Do you remember in D1 how a titan with Peregrines and the right strike modifiers could one-shot a spider walker?