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3/11/2022 11:14:31 AM
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Raid Idea: Test of the Empathic

Greetings readers, today I would like to post the idea I've had for a raid. I've had this grand idea for a while but I've been struggling to come up with gameplay ideas and a way to implement it into the story but I think I've come up with some solutions. I've always liked Destiny raids but for a while I've been getting a bit bored of the opening few encounters as although gameplay wise they can be fun, story wise they seem a bit random. Thus my idea. I propose a raid where the final boss is the raid. All four encounters are about fighting this boss, this boss should always be visible or at least its impact must be felt at all times. I thought of a lot of different races to do this, maybe a cabal raid taking down a land tank, or a house of salvation raid taking down a darkness factory but I like this idea a bit more. I propose a Vex raid where we are invited by the Empathic Vex for one final test (think captain jakobson, friendly vex etc.). This test will be about destroying their grandest simulation in order to learn if siding with the guardians is better then the darkness (think Sol Divisive). At first I thought a Vex Dragon would be cool, maybe the first step is getting it to land, 2nd is approaching it, 3rd is mounting and riding it and 4th is killing it but then I had a different idea. Every encounter could be a boss fight. The first 3 could be boss fights versing very large beast-like vex, an arc one, a solar one and a void one. Each has it's own individual mechanics (i'm not a game designers so I'm not gonna touch that) but the overall mechanic could be similar to Wrath of the Machine, matching elements, however what if it was slightly more interesting then "use arc gun to shoot arc dog". Since it's an Empathatic raid what if the mechanic involves recruiting different vex to stun the boss for us. Maybe fanatics, hobgoblins and minotaurs for each element? These first 3 encounters could be on a weekly rotation similar to the Leviathan raid but the final boss is a unification of all 3 previous bosses to form a Vex Cerberus. At the end of the raid the reward could be something like returning Asher to us or sending us a Vex Diplomat idk. Also I want the raid weapon to be a quest/random drop hybrid, similar to Crota's end. The final boss could randomly drop a weapon frame, maybe a strange polearm or something like that. You then have to kill each individual boss again to gather 3 charges, one per element and infuse them into the polearm, all to make an exotic glaive. The end result is a glaive that (after charging it up) goes absolutely bonkers with melee energy. However charging is done slightly differently, you have to protect yourself. Embracing the beast theme, blocking a certain amount of damage feeds the beast, with various different types of energy feeding faster. After being successfully fed, melee damage and animation speed are increased as well as gaining elemental damage based on what damage you blocked. Anyways thats my idea, hope you enjoyed reading :) If you do like my idea consider upvoting to hopefully give this post some spotlight ^_^

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