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Destiny 2

Discuss all things Destiny 2.
1/13/2022 6:15:49 PM
18

Gun orb change is a bad change.

I'd rather spend hours masterworking a gun than have my already overcrowded mod slots taken up. Either add 3 slot to all helmets that can swap orb masterworking. Or just don't do this change.

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  • I feel like we're going to find out that Bungie gave us only half the information and that things won't be as bad as we think. This could of course be avoided hy I dunno, giving us all the information at once rather than splitting it up so they can fill in another TWAB. I still don't think it'll be *GOOD* don't get me wrong, but I think we're missing critical info.

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  • Edited by Guardian: 1/16/2022 6:39:41 AM
    What if it takes up 0 points like traction? And how do u know it’s a bad idea? Please elaborate with the information you have? Or did u just read the article and lose your cool?

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  • Just think, the employee that came up with this change got a high five and a pat on the back This is why I stopped reading the TWABS

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    9 Replies
    • [quote]I'd rather spend hours masterworking a gun than have my already overcrowded mod slots taken up. Either add 3 slot to all helmets that can swap orb masterworking. Or just don't do this change.[/quote] How the hell can this be a good thing

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    • You can make 1000000 posts about it they don't give a -blam!- 😅😅😅😅 that's how they make everyone buy that 30th anniversary pack as it's the only activity to get artifice armor which is why they said that this content is not going anywhere any time soon. There is reason why they will let you to unlock 25 artefact mods 😉 now you see why...

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    • its a terrible change and its only 25% of the story but look what it did. It got bungie trending. and Streamers streaming videos and gaming outlets are reporting. They make stupid changes like this on purpose it gets the game attention even if its negative its still a spotlight. They could have waited and told the whole story but they didnt because that doesnt generate spotlight.

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    • It’s a terrible change. Absolutely lazy on Bungie’s behalf. If the masterworking is the problem then fix the damn problem. Don’t half a$$ some bs solution that hurts the damn game.

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    • Bump

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    • You know that southpark episode where they make a pile of naked dudes? That's literally bungie HQ brain storming

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    • Activision leaving was a bad change, no more excuses for bungie

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    • Please don't bring back D1 weapon EXP masterwork grind.

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      1 Reply
      • They should not have said anything at all or they should have fully explained the idea. Lo and behold everyone is bickering about it and they wonder why there various parts of the player base get at each others throats, the answer is bungie antagonizes with the little things they say waits a bit then explains weeks later

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      • It’s time we put the game up

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      • Agreed, bad change that comes with far more limitations than it does new possibilities

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      • Agreed. Put it to the Ghost. Or just make multikills generate orbs. This is about as far from a solution as I would have wanted to happen. Take up a mod slot?

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      • There needs to be more mod slots if they keep adding more mods. And lower some of these energy costs

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        • Just hear to make my opinion known along with everyone else. I do not think this is a good option, all the time spent on masterworking different games feels wasted and invalidated. Once again feels like my time and energy as a customer/player is not being respected and valued. Just get rid of masterworks completely if this is the case, doesn't make any sense to just get a kill counter for masterworking. Typical 1 step forward 2 steps back, nerfing things that nobody asked for. Not to mention mod over crowding and other really obvious problems with doing it this way others have pointed out. Honestly what are y'all thinking?? This is so dumb...

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        • Yeah, at least just keep things as they are - Don't sabotage us

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