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Maybe a rework so killing enemies could make them explode and blind nearby ads?
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[quote]make the blind effect AOE[/quote] Get rid of the blinding.. that's why it's still in the heavy slot.
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Blinding nade launchers are in the special slot and Blind enemies better than qbb and don't take up an exotic.
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Oh I don't care about pve with it.. and 8n pvp the blinding is next to non existent unless you land the nade right beside someone.we all know bungie doesn't like to nerf pvp and pve separate.. so blinding would have to go before it would be ok as a special.. liner fusions already have huge hit boxes.. people thought arbalist was a problem.. could you imagine it with a faster rate jf fire that blinds on body shots
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Yeah, that's true, I didn't think about pvp with it. I honestly still don't think it would be broken in pvp even with blind on hit though.
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[quote]Yeah, that's true, I didn't think about pvp with it. I honestly still don't think it would be broken in pvp even with blind on hit though.[/quote] I mean the aim assist on them is already high but to give it body shot blinding.. yikes! There has been many times in gambit when people were using it that I would get blinded then they just shoot me while I'm defenseless.. shits no fun. Ahd yes I know the sane van happen with nade launchers bit the frequency is way different