So i know these ideas probably wont even be looked at let alone considered by the dev team... But i figured they would be interesting to discuss peoples thoughts on.
[b]#1 Bigger idea[/b] - [u][b]The Forge of Ptah[/b][/u] - New type of forge, bring back Black Armoury and its older weapons but alongside new additional weaponry with Ada being the main Vendor for this update.
When you aqcuire Rare (Blue) weapons, you can take these weapons to Ada and forge them for a hefty price into Legendary weapons. Transforming the Rare weapon with the standard single perk column to two random rolled perk columns, the Rare weapon will be essembled as a Legendary.
You may also have the possibility to reroll the weapon for a better roll but this ability is only limited to 3 attempts and also materials usage. After the 3rd attempt to reroll you will have to find the same Blue weapon to start over again.
- Another idea to go alongside this big one -[b][i][u] The Passage of Horus[/b][/i][/u]-
You will also be able to spend even more Materials on these forge weapons but go even further, you will have the possibility to forge Mod slots that are capable of equipping (Adept) Mods onto these weapons.
You will have to complete certain objectives for EACH weapon you forge alongside spending materials on them.
Every weapon that you wish to upgrade with Adept Mod options you will be given the objective of completing both that weeks GM Nightfall and go Flawless to be able to unlock the ability to select an Adept Mod for the weapon.
Only [b][u]ONE[/u][/b] Legendary forged weapon a week will present this Quest of GM/Flawless Trials completion so be wise which weapon you decide to upgrade for that week.
[b]#2 Smaller idea [/b]- Ping/Enemy spot system, i dont actually see this limited to PvP for its usage but also PvE. Highlighting Relic locations or places of interest for new lights and helping them know where to position in a raid.
And of course it will be immensely useful in PvP especially with the new addition of possible future Freelance and current Solo Queue with players that dont have mics or on Comms can communicate through Pings/spotting.
Pings will only notify the team of the location with a simple Objective symbol (like the one used in most of D2 Campaigns to signal places where to go) and will not reveal any enemies so the game will still be balanced with this feature.
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