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6/4/2021 4:40:50 PM
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We need another Exotic Armor "Balancing" and Buff (How can we Improve the Next "Exotic Pass"?)

Okay so its no surprise that some Exotic Armor Pieces are way outclassed now that we have a fresh set of Armors. But even some of the newer Exotic Armors could already use an upgrade, and with that extra time before Witch Queen I want to generate some ideas on what Exotic Armor Pieces need a change, and how to treat them when Bungie has the time to work on them. My question to the Community is: "What Exotic Armors specifically would you like to see changed to make them more viable, and how would you change them?" Hopefully this can start a discussion and bungie can take some of our ideas and put it in the game. However I don't want to see any "Nerf This!" or "Your wrong and that means your stupid" responses. ​ Firstly, Bungie decides what outliers that are too powerful. Yes we can complain about things that are broken and it might help them fix things sooner. But this post is intended to garner Creative Solutions, and hopefully spark new ideas for older or disappointing exotics. To do that we need to look Positively at under preforming exotics, and try to keep there original themes and feel while making them preform better in every area in the game. (TL/DR: CREATIVE BUFF IDEAS ONLY!) If something preforms well in PvP But not PvE, that doesn't count. (and vise versa) The exotic must be outclassed in all Endgame-ish activities: PvP Raids Strikes/Nightfalls Solo Lost Sectors Dungeons and "Seasonal Content"* *Seasonal Content is things like: Empire/Nighmare Hunts Matchmaking style Activities such as Override or Sundial and Pinnacle Missions such as the Exo challenge, Expunge, and Presage/Harbinger Furthermore to be considered "Outclassed" The Exotics must have more than one of these qualities: Somewhat Redundant* Extremely Situational** and all around not Rewarding*** *For example both, Code of the protector and One Eyed Mask can provide an over shield. Therefore Icefall mantle is a bit redundant and outclassed because of its downsides. **Peacekeepers are situational because they only effect Stowed SMGs or player Movement and handling with an SMG in hand. The most benefit you will get is while you run two SMGs and you don't see a lot of that in PvE or PvP. ***Khepri's Horn is too hard to use for an effect that is now overshadowed by Burning Steps. It requires the correct placement of a barricade on even ground, and you have to lead your shot because of the fires travel time. In order to defeat multiple Guardians they have to be in a line standing almost still and unaware of you. Solar kills recharge your barrier but its quite a few, and this effect is redundant. in PvE those kills are better spent building up a damage buff. Below I will post my thoughts on Icefall Mantle (eventually) but all underperforming exotic armors are up for grabs. But keep in mind this is intended as a "cleaning up" of the current exotic pool. If you want to change something so drastically it no longer fits its Name this is not the Post to do that in. (My idea for Icefall Mantle should set a good example to replicate)

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  • Oathkeepers should also act like ophidian spade but only with bows. As such, it would: Hold bow charge indefinitely Remove 2 frames from the Bows Draw Time Increased handling (Swap, Stow, ADS) Increased reload speed. Usable in both pvp and pve when paired with speeding up add clearing bows like Trinity or Ticuu's, or it can be paired with Leviathan's Breathe for speedier single target clears. OR Hold bow charge indefinitely Remove 2 frames from the Bows Draw Time Increased accuracy and precision targeting when firing from the hip Less time ADS, more opportunity to gauge your surroundings in both pve and pvp due to standard FoV being greater than ADS FoV.

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