Hunter Exotic Armour with Tex Mechanica synergy:
Exotic Arms: Grips of the Underworld
“What’s the point in living if you can’t keep killing?” — Gilgamesh.
Intrinsic Trait — Dead-Hand Delve
Each precision hit before reloading increases the number of rounds reloaded per reload and reloads beyond normal capacity by maximum +5. Beyond capacity rounds have greatly increased target acquisition and accuracy.
(E.g. increases how many each reload of 2 Dead Man’s Tale does by 1 for each precision hit before reloading. Having Cranial Spike 5 reloads it in four reloads to 19 instead of 14.)
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Exotic Legs: Enough Said
“You might get away, but know that I will set fire to sorrow’s road. You will never cross it alive.” — Shin Malphur.
Intrinsic Trait — Hellfire Holster:
Hip-fired precision hits attach to enemies and explode. Explosion kills partially refills the magazine and increase damage until the next reload.
(E.g. Chaining precision explosion kills with The Last Word partially refills magazine and increases damage, cancelling reload.)
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For some reason I feel like warlocks should have gotten this made up exotic since it fits Into those irrelevant foundry EV bundles
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Yessssssss