Article translation provided by Google, not necessarily accurate
Before the first level, there is a chance that the loading area will cause the player to disconnect. (The main phenomenon is: return to orbit)
At the beginning of the second level, there is a certain chance that the player will be disconnected. (The main phenomenon is: return to orbit)
In the second level, the "puzzle" sometimes only displays three missing pictures, and it is impossible to pass the "station" to clear the level, which leads to the destruction of the group.
In the second level, the network delay will cause all the "puzzles" to be lit, but the order is not accepted.
In the vault level, when the "Knight" is hit by an ice attribute skill and frozen, once the "Knight" unlocks the influence of the ice shadow, the "Knight" will perform a teleport operation (not sure if this is a bug)
In the vault level, the player can be pinched to death by the moving board, and cannot be resurrected. (Unable to be rescued by other players)
In the Heart-holding level, the player shown in the list produces a light ball when killed, and the time of holding the heart is displayed incorrectly.
In the Heart-holding level, the "Heart" has a certain chance to select players who have been locked into the "Heart", resulting in the death of the team. (I.e. "heart" did not select the player correctly)
In the heart-holding level, there is a certain chance that the "heart" will be mistakenly transmitted into the "heart"
In the Last Wish, the "Knight" that can generate the "Eye of Charm", at the moment when the "Eye of Charm" is generated, if the player is in the spawning position, the player will be bounced off, causing the player to die
[b]Garden of Salvation[/b]
In the third level, the goblins were not displayed correctly after the sacrifice. (Not displayed at all)
#3 and #4 are both caused by putting a Titan bubble or Well of Radiance in the middle of the room, many groups do this and it breaks the puzzle
#5 the knights follow a set path, and if you delay them or kick them out of their path they will teleport to the plate.
#6 just don't stand there?
For the garden of salvation bug, the goblins also follow a set path, if you delay them too long they will teleport to the relay and sacrifice.