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Edited by ReClock: 5/14/2021 10:00:46 AM
2

Bugs in past raids 过去突袭中的bug

文章翻译由谷歌提供,不一定准确 Article translation provided by Google, not necessarily accurate [b]Last Wish[/b] 1.第一关之前,加载区域有几率导致玩家掉线。(主要现象为:返回轨道) Before the first level, there is a chance that the loading area will cause the player to disconnect. (The main phenomenon is: return to orbit) 2.第二关开始时,有一定几率导致玩家掉线。(主要现象为:返回轨道) At the beginning of the second level, there is a certain chance that the player will be disconnected. (The main phenomenon is: return to orbit) 3.第二关中,“拼图”有时只显示缺失三块图片,且无法通过“站台”,来通关,从而导致团灭。 In the second level, the "puzzle" sometimes only displays three missing pictures, and it is impossible to pass the "station" to clear the level, which leads to the destruction of the group. 4.第二关中,网络延迟的话会导致“拼图”全部被点亮,但是不接受命令。 In the second level, the network delay will cause all the "puzzles" to be lit, but the order is not accepted. 5.保险库关卡中,当“骑士”被冰属性技能击中并冻结后,“骑士”一旦解开冰影影响,“骑士”将会进行“瞬移操作(不确定这是否为一个bug) In the vault level, when the "Knight" is hit by an ice attribute skill and frozen, once the "Knight" unlocks the influence of the ice shadow, the "Knight" will perform a teleport operation (not sure if this is a bug) 6.保险库关卡中,玩家可以在移动的板子中被板子夹死,且无法被复活。(无法被其他玩家救起) In the vault level, the player can be pinched to death by the moving board, and cannot be resurrected. (Unable to be rescued by other players) 7.抱心脏关卡中,列表中所显示的玩家击杀产生光球,持有心脏时间,显示出错。 In the Heart-holding level, the player shown in the list produces a light ball when killed, and the time of holding the heart is displayed incorrectly. 8.抱心脏关卡中,“心脏”有一定几率选中已经被关进“心脏”内部的玩家,从而导致团队死亡。(即”心脏“未正确选中玩家) In the Heart-holding level, the "Heart" has a certain chance to select players who have been locked into the "Heart", resulting in the death of the team. (I.e. "heart" did not select the player correctly) 9.抱心脏关卡中,”心脏“有一定几率被错误的传送进”心脏“内部 In the heart-holding level, there is a certain chance that the "heart" will be mistakenly transmitted into the "heart" 10.最后遗愿”中,可以生成“魅痕之眼”的“骑士”,在生成“魅痕之眼”的一瞬间,若玩家处于生成位置,则玩家将被弹飞,导致玩家死亡. In the Last Wish, the "Knight" that can generate the "Eye of Charm", at the moment when the "Eye of Charm" is generated, if the player is in the spawning position, the player will be bounced off, causing the player to die [b]Garden of Salvation[/b] 第三关中,哥布林献祭后未被正确显示。(压根不显示) In the third level, the goblins were not displayed correctly after the sacrifice. (Not displayed at all)

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  • #3 and #4 are both caused by putting a Titan bubble or Well of Radiance in the middle of the room, many groups do this and it breaks the puzzle #5 the knights follow a set path, and if you delay them or kick them out of their path they will teleport to the plate. #6 just don't stand there? For the garden of salvation bug, the goblins also follow a set path, if you delay them too long they will teleport to the relay and sacrifice.

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    • Hello. Thank you for reporting these issues to us. We are aware of #8 and #9. Could you provide a video of the other issues occurring so we can look into them further? A YouTube, Twitter, or [url=https://imgur.com/]Imgur.com[/url] link would be the best way for us to view them.

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