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Destiny 2

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2/27/2021 12:11:37 PM
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Rally Barricade needs a buff, and so does most Titan trees.

Basically title, I know they've already confirmed buffs for under used Light branches, and I can only speak for Titan because that's what I main (370k Sentinel kills btw). So I'm leaving that to them, but there are some aspects that I think will not get buffed, for example: Defensive Strike on Sentinel in both PvE and PvP. Defensive Strike's health was balanced around the slow TTK of D2Y1, but times have changed and weapons are crazier than ever before and Defensive Strike has too little reward for such high risk. The Sentinel should be the main tank dude of the game, right now Devour Warlock fits that role more due to basically being immortal. Increasing the health of Defensive Strike by double on PvE and 50% on PvP would be a good start. Also, Rally Barricade used to be the meta thing back in D2Y1, but sadly it got nerfed with auto-reaload stuff and is no longer used at all and provides no real cover. So, and I do hope they buff this — make it so being behind it maxes out Resilience and Recovery while also providing the Unflinching mod to all weapons. Would be good in PvE and viable in PvP again with that Unflinching stuff. Another thing they could do is change the shape of the Barricade itself, make it more like a crescent for wider cover from the sides.

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  • [quote]Basically title, I know they've already confirmed buffs for under used Light branches, and I can only speak for Titan because that's what I main (370k Sentinel kills btw). So I'm leaving that to them, but there are some aspects that I think will not get buffed, for example: Defensive Strike on Sentinel in both PvE and PvP. Defensive Strike's health was balanced around the slow TTK of D2Y1, but times have changed and weapons are crazier than ever before and Defensive Strike has too little reward for such high risk. The Sentinel should be the main tank dude of the game, right now Devour Warlock fits that role more due to basically being immortal. Increasing the health of Defensive Strike by double on PvE and 50% on PvP would be a good start. Also, Rally Barricade used to be the meta thing back in D2Y1, but sadly it got nerfed with auto-reaload stuff and is no longer used at all and provides no real cover. So, and I do hope they buff this — make it so being behind it maxes out Resilience and Recovery while also providing the Unflinching mod to all weapons. Would be good in PvE and viable in PvP again with that Unflinching stuff. Another thing they could do is change the shape of the Barricade itself, make it more like a crescent for wider cover from the sides.[/quote] This is still the very best video game there is. With all THIER quirks

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