Possible solution to loot problem.
So i have been playing destiny since vanilla destiny and i believe that the supposed "loot" problem has plagued this game a lot longer than most people think. the over all balancing formula is the issue. there needs to be some sort of mass divide between PVE and PVP where some gear can just not be used in pvp and some in pve. this will divide the community OBVIOUSLY. but i think via proper monetization on both sides (pve/pvp) and the current amount of "pinnacle" activities in both sides of the game a divide could work and over all would allow more freedom with LOOT and allowing certain builds and new perks to become available. just SOMETHING along that line to allow more freedom in creating new loot for respective pvp and pve activities and not worrying about having to balance items across everything. LET THE ARGUING BEGIN
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