By this, I don't mean necessarily the art (tho sometimes I find blue armor more visually appealing than legendaries and exotics) but I'm talking accessories like why can't my warlock wear a "dr strange like" cape? or mark? Or even have things just float around them?
Why cant my titan look good with a cape or have different accessories like a bullet belt?
why cant my hunter have a bond with throwing knives?
One of the best things that was initially advertised before D1's release was that you could wear any armor and that didn't pan out.
I even have the idea that you can equip the look of several different exotic pieces of armor like ornaments but only have a single exotic perk active
or hell equip all exotic armor pieces but only have an exotic armor "mod/per" active at a time that would cost 0 it would not only allow the game to go into further advancement but also more customization
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I agree with your diversity esp regarding class items. I however am disappointed with the art compared to D1 era work anyway While D1 armor wasn't as detailed as D2 the base artwork and shape of armors were better imo. I want the badass heavy warlock cloaks back. Outside of exotics D2 has more or less been full of torn rags and fancy dresses Alot of Titan armor looks like it was dug out the salvage bin And hunters for the most part look like wannabe bikers or carnivale attendees. Miss the design passion from the D1 team. They pulled of heavily animated armor and chroma for D1 where is it in D2? I'd like for Bungie to flesh out the rpg aspect of the game a little more diversity an both builds and visuals would go a long way.