This is the cold truth of the state of pvp. I understand Bungie trying to make this game fun but when you start to remove the challenge it becomes less fun. Just because your team can design a great game doesent mean they have the competitive experience to balance that game. You need to be bringing in outside expertise from people who play at such a high skill level and experience to help you reign the game in.
There’s such great pvp feedback out there from great pvp players that would make the crucible so much better, but Bungie has this problem of thinking because the make the game that they know best. I’m sorry but I don’t think anyone at Bungie understands pvp in a competitively balanced level than people like Cammy or CoolGuy or TV. They play pvp for hours everyday at high levels, the people at Bungie only play pvp during their work hours let alone if they even play D2 at all.
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One of the telling lines is the video is when he states that autos were designed to be approachable for less skilled players . After you listen to it a couple times , it really seems as if he is saying that it’s okay to give the children something to keep them busy just don’t give them something that will kill me or I have to struggle against . Almost like providing the below average player the illusion of being able to compete while knowing full well that prior to the change , they would get close to killing you but ultimately you had a safety blanket with your hand cannon’s TTK time. Listen to it a couple times and tell me if it’s seems that way .