The Trials requirement is so ridiculously out of line with all of the other glow steps.
- I randomly loaded into an 860 Nightmare Hunt at the boss and got that done in literally 3 mins.
- PoH takes 20 mins.
- Master NF isn't even hard if you're (at least close to) 1080. took about 10-15 mins. It's The ONLY [i]other[/i] thing out of the 5 that is even close to "endgame" or "challenging."
- Altar is not hard anymore. I don't think it even took 3 to unlock regardless of what it says. Still only 30-45 mins at most.
It obviously isn't about "earning" the glows through "endgame" content. It's just a clumsy, out-of-touch way to "force" people to play an unpopular game mode.
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In my opinion they only included trials to jack up the player numbers... it’s been an abysmal failure since it was introduced.
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Well of course. It's not like they fooled ANYBODY.
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After reading some of the fanboy comments.. I think they fooled a few😂😂😂
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What does time have to do with it? 10 gambit matches takes longer than anything you listed yet it was prior to masterworking. Definitely not out of touch. 7 wins over 4 weeks is fair and end game pvp exists
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[quote]What does time have to do with it? 10 gambit matches takes longer than anything you listed yet it was prior to masterworking. Definitely not out of touch. 7 wins over 4 weeks is fair and end game pvp exists[/quote] 7 wins over the next year not 4 weeks.
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A flawless card can take about 45 mins anyway in that case it's easier than 10 gambit matches
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Edited by Lull9: 8/14/2020 4:09:42 AMThe 10 Gambit matches is out of line with most of the other requirements too. I was discussing the glow step specifically. People can't make the argument that this is supposed to be a "challenging" event. It was just a strange/bad choice by Bungie to make trials a requirement.
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I took it more as a revisit all the new content that came out this year. A bunch of moon stuff and trials are basically it so that’s what we had to do