Average the score on a daily basis based on population during event
Guardian games scoring should be proportionally scaled on a day by day basis to the population DURING the event, not a pre determined number.
The population will change during the course of the event. Towards the end, there will be a disproportionate amount of hunters as the playerbase will increasily gravitate to the class they believe holds the best chance at winning.
In essence, hunters have already won
While were at it, make dodge 14 seconds at 10 mobility. I struggle to understand why the strongest class ability on the strongest class has the shortest cooldown.
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