Anybody who plays this game has just as much right to criticize any and all features of it whether they paid or not.
There. I just fixed that argument. Next?
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I feel as though the people that funded this games "progression" 's opinions matter a bit more in terms of new content requests and feedback.
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It's not really a game though, it's a digital store front that people mistake as a game. It would be the same as a customer walking into a restaurant and complaining about roaches before they even ordered vs someone who comes in 3 times a week. The roach is still there, and it's still a problem. Bungie wants to sell us all something from the Eververse. And no company cares what you've given them in the past, only what you're worth to them in the future and present.
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[quote]It's not really a game though, it's a digital store front that people mistake as a game. It would be the same as a customer walking into a restaurant and complaining about roaches before they even ordered vs someone who comes in 3 times a week. The roach is still there, and it's still a problem. Bungie wants to sell us all something from the Eververse. And no company cares what you've given them in the past, only what you're worth to them in the future and present.[/quote] And that sort of thinking is losing them a lot of customers
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That's a logical argument and a solid point. However on an opposite note. If companies thought that repeat customers weren't the most reliable source of income there wouldn't be things like reward programs, instore credit, subscription services, or in this case season passes. Destiny's biggest source of income is without a doubt repeat customers. We that have been here since the beginning and can't give up on this game with our thousands of hours and hundreds of dollars invested. Those of that continue to buy every dlc and season pass hoping for improvement.
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But you're right. They don't care about the money of the past unless it is involved in the financial projections of future profit. Such as calculating those repeat customers.