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Destiny 2

Discuss all things Destiny 2.
Edited by Ghoulfriend: 2/23/2020 10:50:23 PM
0

Quality of life for crucible

See bottom for a TLDR While i guess that none of what im about to say is absolutely important, it would be appreciated to have some quality of life changes in destiny regarding ability use and how it affects what you can determine from using said ability. As an example, it would be really nice is titan barriers were a little more transparent, in dark areas especially on some maps in the crucible it can be very difficult to see through the barrier since it is so bright, and this only becomes worse as the shield gets damaged. It would be incredibly useful of the transparency of barriers was adjusted to be able to see through them better in dark areas. This also applies for the ward of dawn. As an example of a good transparency, middle tree sentinel while it is blocking is in an ideal place for transparency on dark maps. For warlocks, it would be really useful if the different rifts had some slight color variation, somthing that works with a red tint to still be able to tell if it is an enemy rift. As an example, a slight blue tint for healing, and a slight yellow tint for empowering, enemy rifts could then easily be distinct as a purple/burgandy tint for healing and orange for a damage rift. I understand that they already have visual distictions, with the swirling for empowering and rising particles foe healing but for new players and people who dont main warlocks this is not very intuitive. TLDR More transparent barricades and ward of dawn would be helpful. Slight blue/purple and yellow/orange tints to healing/empowering rifts respectfully would also help new players and non warlock mains to understand what a rift does at a glance

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