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Destiny 2

Discuss all things Destiny 2.
Edited by Kingsfall Tutor (Harrowed): 7/18/2021 11:10:55 PM
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"Grips of Kezen" - Exotic hunter Gauntlets

This item is part of the Kezen family. So this item is in correlation to the following: - [b] Undermind Of Kezen [/b] - [b] Claws of Kezen [/b] - [b] Spells Of Kezen [/b] "Opening doors, closing them behind me." -Yerk Vega <Click Spoiler for lore> [Spoiler] [b] "Opening doors, closing them behind me." [/b] I'm not always the happy go lucky person people think I am; I wonder if Harlo-9 is fooled by the mask I wear. This is probably a bad idea to keep this persona going. It could get me killed out here. I guess I'm going to have to come cle- "Hey Vega!" "OH! um yes Vanessa?" "Were finally going on a mission together! Aren't you excited? I'm ready to kick some hive butt!" "Heh, yea...but it's a scavenger mission." "Oh... What's wrong? You seem out of it. What happened to the fast handed, goody-two-shoe hunter we all know?" "I don't really know, guess I'm a lil' anxious is all..." "Well, okay...if...you need something holler, I'm going to give [i] Hollin Harlo [/i] a quick word, Said he needed me or something. Talk to ya later!" I pick up my [url=https://www.bungie.net/en/Forums/Post/255997228?sort=0&page=0]necklace-Wrapped Pulse rifle[/url] and psych myself up for the last few minutes. The most enigmatic minuets I have ever endured. Let's just hope for the best... [/Spoiler] <[PERKS]> <[b]Hand of Trades[/b]> (Exotic trait) Enhanced meele projectile ability; Causing damage with grenades converts energy to your meele, meele projectile damage converts energy to grenades. Gain an additional meele charge <[ADDITIONAL DETAILS]> (VOID SUBCLASS) (buff: [b]Glaring Snare[/b]) -Top tree extends the duration of snare bomb from 11 sec. To 20 sec. Snare bomb increases radius and duration of its effect. (buff: [b]Corrosive Erosion[/b]) -Middle tree drastically increases A.O.E and radius of corrosive smoke. Linger is extended. (buff: [b]Now You See Me...[/b]) -Bottom tree extends duration for allies invisibility depending on how far the smoke bomb was thrown. Grants fastball for smoke bombs and grenades. (SOLAR SUBCLASS) (buff: [b]Dynamite Duet[/b]) -Top tree can be charged to combine two proximity knives to pair with each other each throw, becoming stronger. Increased damage, A.O.E blast radius, and duration. (buff: [b]Knive Seeker[/b]) -Middle tree knives grants light tracking. Missed knives will boomerang back to the target depending on how close it was to the target. Boomeranged hits do LESS damage but have extended linger (5x > 9x). (buff: [b]Weighted Master[/b]) -Bottom tree knives can be fast flowed to another knive throw holding down [RB], this will allow you to throw weighted knives with the left and right hand/one after another. Retrieve a knive back every knive presicion HIT rather than kill. If a knive is missed puts the debuff "[b]Pulled a Muscle[/b]" which slows down the cooldown on meele energy for a short time.
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  • Edited by Nalla: 2/21/2020 11:22:49 PM
    Sorry, I couldn't help myself. The lore tab was way to close for me not to do this :) [spoiler]I'd die for you that's easy to say we have a list of people we'd take a bullet for them, a bullet for you, a bullet for every one in this room but I don't seem to see many bullets comin' through seem to see many bullets comin' through metaphorically I'm the man, but literally I don't know what I'd do[/spoiler]

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