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Destiny 2

Discuss all things Destiny 2.
Edited by Savage: 11/20/2019 6:56:30 PM
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Savage

Final Assault is indefensibly bad

Most times with Destiny content I can accept what it is. I can accept re-using assets from the past in a new context as long as there is something different about it. But this is literally just a boss substitution with zero new mechanics, and with less health. The mercury public event is more eventful than this. Hell, even the adventures from Curse of Osiris changed the arenas when going form normal to heroic Edit: just to add some suggestions instead of just complaining. If you are going to put it on the roadmap, it needs to change how I interact with the game on a day-to-day basis. It needs to make me do something different from what I have been doing. Whether it’s a quest, new loot to grind for, or even just an encounter/arena I have not been in before, it needs to have some kind of actual impact on how interact with the game. Final Assault not only did not change how I play the game in any way, it actually made it easier to run the final phase of vex offensive Edit#2: some of the comments show a clear lack of understanding of what is actually wrong here. This is advertised as roadmap content. All prior roadmap content includes: - launch of vex offensive - difficulty increases for nightmare hunts - dungeon and live event - exotic quests - new pvp game mode - new raid challenges Whether you like these or not, these all at their core change how I play the game. Whether it’s a new activity, a new weapon, or making me approach the same content differently due to increased difficulty, I am now playing Destiny in a different manner. Final Assault is the only item on there that changes absolutely nothing about how I play. It doesn’t even change how the final encounter plays out and it even makes it easier to finish it faster. It didn’t need to be some crazy in-depth new encounter. It just needed to change something, it needed to make me engage with it in a different way than what I have been doing the last 7 weeks.
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  • fanboys: " Destiny is a evolving world, just wait for the content " Bungie's evolving world: hype and copy/pasting a boss.

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    • Making content is hard for bungie

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      • Edited by Tyranosaurus Vex: 11/19/2019 7:43:35 PM
        Already lots of people calling for Devs to be fired etc due to the laziness and lack of content on twitter.

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        • Edited by AngryTormentor: 11/20/2019 11:25:37 AM
          Legitimately getting pissed about this now. What a waste of time. It's a boss from the first game they literally could not bother to build a new arena for. Like Christ Bungie how did you think this was going to go down?

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          • Here’s how it should have been in my opinion: 1.) We load into the first area and it plays out mostly the same except now the crystals that we have to break are linked to a Fanatical Minotaur with powerful arc shields surrounding it. Killing these will disable the shields around the floating crystals. - Break all the crystals to summon a larger Fanatical Gatelord. Mechanics are the same as the final boss of the original version. 2.) Climb up to the second area and you progress through like the last floor. This time 2 large harpies will spawn and you will have to do the same thing with them as you did with the Fanatical Gatelord. They have 1/2 the health and 1/2 the shield strength of the Gatelord. 3.) Go up to the final area and the gate activates the Transmat for the portal locator can’t be lowered into place yet. A Terminal Mind will spawn. It’s similar to a gate lord but it’s chassis is more heavily covered in roots and it wields three of those purple beam weapons harpies have. - The process is similar on this one except you need to shoot both of its arms and it’s head during the damage phase to show its crit spot. 4.) We pass through the portal into a large dark chamber similar to the area we fought the Undying mind in D1. - The Actions will be similar. Kill the Minotaurs to drop the mind cores, kill the Fanatical Minotaurs to unlock the crystals. These crystals will deactivate the large shield around it. - When low on health 2 of the large Harpies will spawn. You need to kill them first to enter the final damage phase. The Undying Mind will try to summon an Oracle from the Vault as a last resort. Shoot the oracle as it appears to prevent a team wipe and having to restart the encounter. 5.) Rewards. A new classic weapon will drop from each encounter along side a new piece of gear you would get before. The classic weapons are boss specific, but the undying mind can drop any as well as its own exclusive. Imago Trace - Void Lightweight HC (exclusive to final encounter) Lost Correction - Arc Aggressive SG (first encounter) Lost Praetorian - Solar Precision FR (Second Encounter) Lost Vengance - Solar Aggressive RL (third Encounter)

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          • Bu-but, but, but [b]iT wAs AcTiViSiOn[/b]

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            • These words mean nothing unfortunately. Stop - buying - silver. Want to get a message to Bungie? That's the only way. Make them listen.

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              • Destiny is indefensibly bad in general

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                • It was really good. I had fun. Nerds always complain

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                  • Final Assault is lamer than Will Ferrell's acting skills.

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                    • Love how they act clueless with all the backlash too... why is it so hard for them to make interesting loot? Too busy updating eververse I guess

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                      • sigh. you were all warned in the "directors cut" blog post if you actually read it. They clearly stated that things would slow down going forward due to team burn out and making content is hard. They did not say exactly what some of those things would be but I like to think it's obvious. I have no doubt to the truth of that and I respect they were at least honest about it. They have said for years that no matter what they simply can't make content at the rate the community will devour it. That's part of why the season milestones are time gated. So take what you can get and understand why it's where it's at. They wait too long to put out content to appease all of the arm chair devs people walk away and play other games. They put it out frequently, which has been industry proven to be better to keep players and make cash, people are mad its not enough.

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                        • Careful they don’t shut down this thread, too. They’re in full damage control mode, deleting posts that expose their never-ending incompetence, greed & laziness. Exactly as expected of these cowards.

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                        • Unless a mainline community representative (those who are invited to portray community feedback) say something in line with your suggestions, nothing is going to change.

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                        • No strike No cut scene No new enemies No new loot Same objectives Typical Bungie all over. If this is what post Activision bungo can muster, game will die.

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                        • Farmable Imago Loop.. Nuffsaid

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                        • Its a disposable activity. Its under no obligation to be made worthwhile. That's what permanent content is for. I tried warning you all to temper expectations but ya'll seem to want Destiny to become pay to win basically so why the hell not Bungie? 😂 Give'em what they want. Bungie would LOVE to laugh all the way to the bank by selling the -blam!-ing raid Exotics for Silver

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                          • Edited by SmokeShadow_27: 11/20/2019 9:59:52 PM
                            Was it supposed to be something big anyways? I just assumed we had a new boss to kill in undying mind to compete the triumph, and this is the case. I dont remember paying anything extra for this, nor did any of my clanmates mention new content being released. What is everyone upset about?

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                            • Give this company another year and it will collapse in on itself. Let Darwinism do its thing. LOL

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                            • One third of the season pass' content release schedule was a reskin of another part of the release. I don't know how anyone could defend it, price aside it's still unprofessional. OK, people who believe there's a sucker born every minute will be OK with it. People who believe in brand loyalty and that the customer relationship is a two way street won't. This just looks like Bungie going from making a game people love to making money off of people who love what the game was.

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                            • so you people were expecting what? the Vex invade the tower and the battle ensues there. everything is destroyed and just as all hope seems lost you defeat the Undying Mind to awake in D1 tower finding it all to be a Vex simulation for the last few years and pick up where D1 left off? it's a temporary seasonal event. a boss substitution was the clear objective when it launched.

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                              • Your right it was seriously and utterly a waste of time. It was total crap. Bungie needs to put some effort back into their development. Sadly their efforts as of late is minimum.

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                              • The funny part is we are 1 phasing him lol. The original version at least was slightly harder. This isnt about the content being easy, but the fact we waited this long to 1 phase this sucker lol is just a sad. Guess content is too hard lol

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                                • The company is an absolute joke. They deserve to be dissolved.

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                                • Question: Are you technically implying that the Vex Offensive itself is bad? You can't really say it's worse if it's literally the same.

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                                • I was left wanting more. So much could have been done with the boss.

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