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Destiny 2

Discuss all things Destiny 2.
Edited by A Tigerstorm: 1/5/2018 3:02:51 PM
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This is for #Lore, not any other forum. [Fan Made Strikes]

Yeah you know it’s bad when you’re targeting a specific sub-forum now....but I digress as usual. Good morning/afternoon/evening to anyone who reads this new list! But if you’re here to be mean, salty, an ass, Pennywise the Dancing Clown, then please don’t be. If you are, then please leave, I don’t want this to turn into a #Boycottthegame stuff. Anyhoo, with that PSA out of the way let’s get to business. New Strikes and stuff. I’ve spent a bit of time (like a week) to make these and I hope you enjoy. Cycle of Dark -Location: Earth, European Dead Zone, Dark Forest -Reason: The Cabal And Taken are warring under neath the shard of the Traveler, and the Cabal have sent a mighty champion to deal with this Taken Threat. Fight to the heart of the Shard and remove the Cabal from this place. -Opening dialogue: •Ikora: Operation Spark has begun. Guardian, I regret to inform you that the Cabal And Taken are desecrating the Shard. •Devrim: Then we need you to take them out. Preferably before we have another “Red War Tower Incident” -Starting area: The Sludge -Boss: Valus Tarsal, Bane of Shadows. Model: Giant Gladitator. Mechanic: Shields self with Taken energy. Wells of light appear, Use supers to break this barrier. -Both Taken and Cabal appear in Strike Prison Break -Location: Leviathan, Nessus. Prison Block -Reason: Dangerous prisoners aboard the Leviathan are breaking free. Calus has requested for your assistance, and to also test your mettle. -Opening Dialogue •Calus: Traveler Spawn! I require some aid. Some unruly prisoners have decided to lead mutiny against me. You are a tool to destroy them from the inside. Lead on! Ahahahahahahahah!! -Starting Area: Leviathan Deck 34-B -Boss 1: Parvok, Imprisoned Captain. Mechanic: Teleports when taking extreme critical damage -Boss 2: Marvok, Imprisoned Traitor (Legionary) Mechanic: Calls forth War Hounds. Blocks off an entire area of the arena during random intervals of the fight -Cabal, Fallen, and maybe Vex will appear in the Strike Worms Abyss -Location: New pacific Arcology, Titan -Reason: The hive are abducting fallen for some sort of feeding. Interrupt their mealtime. -Opening Dialogue •Cayde-6: So I heard the Hive are kidnapping the Fallen and are planning them for some sort of messed up Doctor Who experiment. Do we have some sort of code for this or is it just a one time thing? •Sloane: Hopefully a one time thing. We cannot let the Hive finish whatever they’ve started. Guardians, make sure you bring some heavy weapons. -Starting Area: The Rig -Boss: Valthurth, Hungering Ogre -Mechanics: Valthurth belchs, coating the forums- I mean the ground- in a aura that slows you. There will be crates, pillars, and platforms unaffected by this. Lasts for 20 seconds a time. -Hive and fallen appear in the Strike A New Dominus -Location: The Almighty, Sun’s orbit -Reason: A new leader has emerged in the Red Legion and is leading repairs on the Almighty to decimate the solar system. Sabotage the Almighty again and deal with the new Dominus, Arct’Luth -Opening dialogue: •Zavala: You are here to deal with a new Cabal Dominus. He is attempting repairs on the Almighty and he must be stopped. •Ikora: And remember, you mustn’t destroy the Almighty, or else we will all perish. We’re counting on you, Guardian. -Staring Area: Energy Converter, Deck 4. Restricted Zone. -Boss: Dominus Arct’Luth -Mechanics: Summons a cabal thresher and multiple centurions. At random intervals he will try to repair a turret. Grab an Arc charge and plug it into the turret to blow it up, and turn it to your side. At 1/4 health he will enrage, summoning 3 major legionaries to try and heal himself. -Must complete a small quest to unlock the Strike -Boss model: Centurion -Cabal appear in Strike Destruction of Ingenuity -Location: Simulant Future, Fields of Glass -Reason: The Cabal have triggered a shutdown of the infinite forest, and it will self destruct, talking out any planets near Mercury. Head into the Forest, and destroy the mind in charge of the self destruction -Opening dialogue: •Osiris: Guardian, I need your assistance immediately! I don’t know how long I can keep this at bay! •Ghost: Keep What at bay? •Osiris: The whole planet will be destroyed! I need you to deal with the mind causing the self destruction! -Starting Area: The lighthouse, fields of Glass -Boss: Teosaton, Destructive Mind -Mechanics: Targets a specific area and raises a damage dealing field in that area. At 2/4 health, Boss will start erratically damaging areas. -Descendant Vex in Simulant future will appear Cinder Field -Location: European Dead Zone, Earth -Reason: It is time to hit the Cabal where it hurts. Storm the Cabal base, with a Drake, and destroy anything and everything important to the Cabal. -Opening Dialogue •Zavala: Fireteam Cinder has landed. The cabal have been a problem for far too long. Lord Shaxx was kind enough to lend a Crucible class Drake for this Strike. •Lord Shaxx: With good reason. I cannot wait for the explosions they will cause. Ohhh the fires of war... what I wouldn’t give to be in their position!!! •Zavala: You already had your time at Twilight Gap. Best let the team focus now. -Starting Area: Sunken Isles -Must keep the drake alive for maximum use. Use Cabal arc charges to repair the drake. -Boss: World Ender Tank (Aka giant Goliath tank) -Mechanics: Summons a large fireball and hurls it at a set location. Target thrusters when showing white lights to damage the boss -Cabal and Fallen appear in the Strike So far that’s all I have! I’m trying to come up with more! Let me know if these would fit well with the game at all. Peace!

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  • It's readily apparent that you spent thinking up these strikes than Bungie did in the base game... I'd say they need to hire you but Bungie has a characteristic habit of not hiring people who are creative so I will say you suck royally at this and hope reverse psychology will work it's magic ....

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