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Destiny 2

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12/20/2017 6:26:38 PM
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New Raid "Panoptes' Domain" (Idea)

Full disclosure: This idea is shaped around my interpretation of how Panoptes works. Personally, I found how they used Panoptes to be very lackluster. This is a giant machine capable of pulling anything out of time and making it his own lethal simulation. I believe they could have made a very intricate and awe inspiring raid that involves Panoptes and the Infinite Forest. Raid Title: Panoptes' Domain Description: Panoptes has hidden himself away in the Infinite Forest's algorithm to repair himself after his last encounter with you, Guardian. Osiris has found a hole, but it's open for only a limited amount of time (No, this doesn't mean a literal timer). Gather your fire team and delve into a malfunctioning piece of the Infinite Forest. Panoptes has been cornered and as a last resort, created simulated worlds filled with [i]simulated[/i] enemies of your past. Fight your way through these worlds and solve puzzles in the past, present and future versions of Mercury. Surviving these trials should brute force your way into the central hub of the Infinite Forest, where Panoptes is healing. Take him out and save all of time, Guardian! Intro: Arrive at the start of the Infinite Forest. Guardians are tasked fighting their way through randomly generated platforms, littered with powerful enemies. Every platform contains an Ultra Daemon. The type of Daemon can literally be any enemy race - even Gate Lord, Archon, Valus and Gatekeeper class enemies. Once the team has made their way to the end of the gate and enter the portal, the team is faced with a randomly picked foe from a past strike. These strike bosses are specifically from D1 and their arena is also brought forward. However, since it’s only a damaged simulation, some things have changed with the boss. Once the random boss is defeated, the fireteam moves through a Vex gate where they are transported to Mercury, either in the past, present, or future. Once a timeline is chosen, a random puzzle made for that timeline is chosen. You have the chance to get one of five puzzles. There are five different puzzles in each timeline. The puzzle you’re faced with is a rather simple one. Once completed, a gate will open. Once the Guardians jump through, they are transported to a randomly chosen location. This location is one of the many bosses you face before you fight the raid boss. The boss and arena is also taken from D1, revamped and corrupted from the damaged Vex simulation. The fights will be different, so don’t let the Veterans get too bossy. Once the team defeats this randomly selected boss, they are presented with another gate that leads closer to the middle of the Infinite Forest. Once through, your team is faced with the exact same puzzle scenario. Past, Present, or Future. However, these are a different batch of puzzles. They are much more mind bending than the last batch. Can your team figure it out? If your team is successful, another gate will appear. Enter it and find yourself in yet another simulated area. It should feel familiar, because your team has been transported into a random final raid boss room, revamped and plagued by corrupted Infinite Forest code. Mechanics will be different, don’t let veteran raiders tell you different. After you defeat the boss, you’ll be presented with another gate. Jump through and run through the hardest puzzles imagined. These will test team compatibility, as it divides the team up, either in two teams of three, or three teams of two. Can your team make it out? If so, you will unlock the last gate in the raid, leading to Panoptes. Fight through his trials and decimate his defenses, landing the final blow, saving all of time and getting rid of this foe for good. If this gets a strong and positive reaction, we’ll take an in depth look on what changes Guardians will face with each randomly picked boss, the loot that will drop and the puzzles they’ll face. Happy Holidays, everyone!

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  • Nice idea, but this is offtopic. This forum is for getting rid of Eververse.

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    • Thats dope as f*ck and would be a lot of fun to play

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    • The problem is the vex should not be able to simulate paracausal powers so all the hive magic shouldn't be in the infinite forest

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    • You get an upvote. This is exactly how I imagined the infinite forest was gonna be when they first showed the livestream.. I was dissappointed.

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      • Hive boss: Crota and oryx You will be in the final boss room of oryx but its made with those destroyed future textures, Oryx will stay in the middle though. Enemies will spawn and attack you for a bit, then a vex storm cloud appears spawning crota and 4 orbs around that will fly into the sky and land in different spots. When they land they spawn swordbearers that look broken, defeat them and they drop swords 4 people grab them and bash crota with them, killing him. Crota will then drop his sword and with that you smash it into Oryx’s chest. Oryx will put is hand out onto the ground in front of him, you then need to deal dps to his hand cutting it off. Crota then respawns and you continue this prosess 2 more times, the next being is other hand then his head will smash onto the ground and he will cry and scream as you finish him off. Vex boss: You will spawn into the hallway of the final boss in VoG. As the door opens you see the gatekeeper protecting the glass triangle as always behind the triangle you see the traveler and the garden world mercury was. When you destroy the gatekeeper the glass triangle starts to form atheon. The fight starts off normal you open the gates and wait for atheon to teleport you, but this time he teleports 4 (teams of 2) of you into 2 different realms which will be random out of the worlds in the infinite forest. In their you will have to traverse changing platforms which disappear after a short time. Once you get to the top you will fight a couple of vex enemies. After you kill them a vex mythoclast will spawn one of you will take it and then have to shoot oracles to spawn platforms to get down(this happens in both realms). Meanwhile outside the three players will have to shoot oracles to spawn a bridge behind the glass triangle to get the aegis. Once all three relics are collected and into the boss room. You will group up and shoot atheon from the aegis. You will do this three times. The 2nd phase will add a longer pathway up and down in the vex mythoclast realms and fanatics spawning in the boss room and on the bridge. However in the third phase after damaging atheon you will get a notification at the bottom “Kabr notices you” at this point the vex mythoclasts will spawn at the gates. Kabr’s armor will form on the singular platform in the middle and turn into a vex mind that uses the aegis in his chest to shoot you. Once you destroy him the aegis drops and you defeat atheon. Also a cool thing after that atheon fight would be that theirs a chance that a quest item called A fireteams pact which will tell you lore of the fireteam that went into VoG the morning of that day. Them sitting by a radiolarian lake telling each other about their experiences. This Quest will lead you to a trace rifle that in its lore remembers praedyths name (which is cool because he was ripped out of existence). *sigh* thats a lot of writing that no ones gonna read.

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        • Bungie: Love your idea, but -blam!- you. [spoiler]Its a wonderful idea meaning bungie won’t do it.[/spoiler]

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          • Edited by Eqitx: 12/21/2017 2:22:48 PM
            See what happens when a game is boring? This guy spent at least 2-3 hours to elaborate and type this bunch of crap 😂

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            • This would be cool if the infinite forest was like that. But as for a raid it sounds a little easy and not complex like a raid should be. Overall great ideas and solid post. Bump.

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              • But then people will say it's recycled content.

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                • Give this guardian a fcufin job Bungie! Definitely enjoyed reading that!

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                  • Positive Post...[spoiler]Reported[/spoiler][spoiler]jk ;)[/spoiler]

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                    • I really wish that fight had been a raid invluding osiris

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