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Destiny 2

Discuss all things Destiny 2.
Edited by Legend of Jordy: 10/24/2017 5:48:13 AM
21

Improved Weapon Mod Concept

I accept your application. You're hired.

111

This would be so broken, but hell yes.

22

Good ideas, but I'd prefer an alternative.

16

God-roll Antiope-D? No thanks. I'll keep my money.

4

I um... didn't read it...

60

TL:DR - [i]basically, dismantle weapons and get things like scopes and basic perks which you can then put on a different weapon. You know, make weapon mods actually do something. Scroll to the very bottom to see a brief representation of the idea.[/i] _________________________ Many players miss the old grind trying to roll the perfect weapon.... the best way to solve that would probably be adding strike specific loot with random perks so people can keep grinding Imago Loops... but I had an alternative idea for that problem that expands the current weapon modding system. As of now, all you can do is change the element of a weapon or add ⯎5 to it... But what if players could grind weapons for the unique parts and perks they contain, and then apply those parts onto a different weapon. Still with me? Let's keep going. So, let's say I've just got a new Auto Rifle. I love the look of it and how it performs, but I don't necessarily like the perks and scopes the weapon has. Let's take a look at this weapon: [b]Origin Story[/b] ⬠ [i]Legendary Auto Rifle[/i] [spoiler][b]⮽ Precision Frame[/b] This weapon's recoil pattern is more predictably vertical. [b]⯎[/b] 300⠀⠀[b]╽╽╽[/b] 32 [b]██████████[/b] 450 RPM [b]██▌[/b]29 Impact [b]███████ [/b]70 Range [b]████▌[/b]46 Stability [b]████▌[/b]47 Reload Speed [b]████ [/b]43 Handling [quote][b]⯐ Hitmark IS[/b] Agile sight. Short zoom. [i]• Greatly increases handling speed • Slightly increases range[/i] [b]⯐ Red Dot 2 MOA[/b] Snapshot sight. Short zoom. [i]• Slightly increases range • Increases handling speed[/i] [b]⯐ Red Dot Micro[/b] Agile sight. Short zoom. [i]• Increases range • Increases handling speed[/i][/quote] [quote][b]⯑ Appended Mag[/b] This weapon's magazine is built for higher capacity. [i]• Increases magazine size[/i] [b]⯑ Flared Magwell[/b] Optimized for fast reloading. [i]• Slightly increases stability • Greatly increases reload speed[/i][/quote] [quote][b]✪ Rampage[/b] Kills with this weapon temporarily grant increased damage. Stacks 3x.[/quote] Source: http://db.destinytracker.com/d2/en/items/1644162710-origin-story[/spoiler] Alright, so by now you should have looked into the spoiler box above. Pretty cool with all the icons and pictures in there, huh? I've been using Microsoft Word, so this should be a pretty legit post. Anyways, in the spoiler box above, you saw the stats and perks of Origin Story, it's just like everyone else's, but today I'm going to change that. Before we can do anything, we're going to need some new parts so we can replace the old ones. So let's break down some Legendaries and see what we get. ⋯ Okay. so you might hate me for doing this, but I'm going to dismantle a [b]Nameless Midnight[/b] Scout Rifle. Normally, I would get a few Weapon Parts and Legendary Shards from it, but for the sake of this concept, let's say dismantling a weapon has a chance to drop one of its perks. [quote][b]⯐ Rifle Scope SSF[/b] [i]Weapon Perk[/i] Focused scope. Long zoom. [i]• Slightly increases range • Slightly decreases handling speed[/i][/quote] Hey, looks like I got a new scope. This would go perfect with my [b]Origin Story[/b]. I might replace one of my exsisting sights with it. You know what, I'm feeling pretty lucky, lets dismantle another one. [quote][b]✪ Explosive Payload[/b] [i]Weapon Perk[/i] Projectiles create an area-of-effect detonation on impact.[/quote] Awesome! I think that's good enough, lets head down to the Gunsmith start the modding process. Now, Banshee probably hasn't told you, but he has some new secret Weapon Mods for sale, so I'm going to pick one up since I'm here. [quote][b]◪ Fallen Disruptor[/b] [i]Weapon Mod[/i] Slightly increases damage dealt against Fallen enemies, especially Shanks.[/quote] I'm almost broke after buying that so let's get to it and apply these modifications onto my Auto Rifle. ⋯ Alright! So unfortunately, I had a few other Weapon Perks I couldn't use because apparently Auto Rifles aren't compatable with Cluster Bombs... but whatever, here's my new Auto Rifle: [b]Origin Story [i](Modded)[/i][/b] ⬠ [i]Legendary Auto Rifle[/i] [spoiler][b]⮽ Precision Frame[/b] This weapon's recoil pattern is more predictably vertical. [b]⯎[/b] 300⠀⠀[b]╽╽╽[/b] 32 [b]██████████[/b] 9000+ RPM [b]██▌[/b]29 Impact [b]███████ [/b]70 Range [b]████▌[/b]46 Stability [b]████▌[/b]47 Reload Speed [b]████ [/b]43 Handling [quote][b]⯐ Hitmark IS[/b] Agile sight. Short zoom. [i]• Greatly increases handling speed • Slightly increases range[/i] [b]⯐ Red Dot 2 MOA[/b] Snapshot sight. Short zoom. [i]• Slightly increases range • Increases handling speed[/i] [b]⯐ Rifle Scope SSF (Modded)[/b] 🟊 Focused scope. Long zoom. [i]• Slightly increases range • Slightly decreases handling speed[/i][/quote] [quote][b]⯑ Appended Mag[/b] This weapon's magazine is built for higher capacity. [i]• Increases magazine size[/i] [b]⯑ Alloy Magazine (Modded)[/b] 🟊 Faster reloads when the magazine is empty.[/quote] [quote][b]✪ Explosive Payload (Modded)[/b] 🟊 Projectiles create an area-of-effect detonation on impact.[/quote] [quote][b]◪ Fallen Disruptor (Modded)[/b] 🟊 Does serious damage against Explosive Shanks. You're welcome.[/quote][/spoiler] If that's too much information to take in at once, here's a simplified version: [quote][b]Origin Story[/b] Legendary Auto Rifle [i](Modded)[/i]⠀ RPM⠀⠀⠀⠀ |⠀⠀ [b]█████████ ░[/b] Impact⠀⠀ ⠀|⠀⠀ [b]██▌[/b] Range ⠀⠀⠀|⠀⠀ [b]███████ [/b]▓ Stability ⠀⠀|⠀⠀ [b]████▌[/b] Reload ⠀ ⠀|⠀⠀ [b]████▌[/b] Handling ⠀ |⠀⠀ [b]████ [/b]▓ [b]⯎[/b] 300⠀⠀⠀[b]╽╽╽[/b] 32 [quote][b]⮽ Precision Frame[/b] This weapon's recoil pattern is more predictably vertical.[/quote] [quote][b]✪ Explosive Payload (Modded)[/b] Projectiles create an area-of-effect detonation on impact.[/quote][/quote] Hope you guys liked this concept. I'd love to hear what you guys think about this idea. Also, if you had this kinda freedom to modify weapons, tell me what weapon would you modify and what perks would you replace? Also, thanks for readi

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  • I like how d1 had perks that could improve stability by a lot, but would reduce mag size. This is a good idea, but they might have to limit it a little bit to keep everything from being super OP. I had a SR is D1 that had max stability, firefly, and a great scope. the 4th perk was rescue mag which was ok. I got another of the exact same, except it had triple tap. I would have loved to have this god roll scout in d1, and have different guns in d2.

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