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Companion App

What needs work in the Companion App?
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Edited by Spawn: 5/17/2024 11:46:43 AM
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Correctly pointing out that streamer feedback is the source of these weapons nerfs is not Disruptive

Getting tired of my posts getting sniped because of it. The difficulty f*tish streamers have is not shared by the vast majority of people who play (or played) this game. This is why most people hate Neomuna, or the baffling decision to make sidearms the only anti barrier weapon in a 6 month season. Divinity didn't "break game mechanics" making bosses teleport and backflip isn't a mechanic, it's just random movement designed to increase the length of otherwise boring encounters. These people play video games for a living. They want money, and for more people to watch them. They're not out to make the game better for players. They're out to make the game better for themselves. My post was at the top of the trending category literally all morning before it got sniped. Sorry Bungie, but the majority of players understand what's going on here, and they don't like it. It's one of the myriad reasons why your player retention is under 5%. Nerfing div, lament, and other weapons that streamers leaned on to get their day 1 wins isn't making the game more fun for your players. No amount of post sniping and sucking up to them will change that. I look forward to my next forum ban. Thanks.
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  • Please link your sources. I don't know a single streamer that asked for a Divinity or Lament nerf. People like Saltagreppo or Datto even stated that they didn't really make sense. The nerfs might make sense when Final Shape release. But either way streamers aren't the problem in the whole debate about balancing. The big problem a misinformed players. There was a huge outcry when Divinity was nerfed the last time. And what happened? Nothing. The weapon is still crazy strong and the second nerf won't change that.

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