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5/1/2024 3:01:02 AM
4

Allow change masterwork on weapons

Why is not that possible after all this years Mountaintop with explotion radio MW is useless is the weapon already have 100 for example Handling Mw is mostly of time USELESS BASHE SHOULD CHANGE MASTERWORKS FROM ALL WEAPONS
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  • Here I go making Faustian bargains with evil again, but… [i][b]I would willingly trade my mortal wallet to Eververse in order to change the element on my legendary weapons…[/b][/i]

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  • I only want handling MW for mountaintop though... the rest are useless for the roll that I am looking for. Velocity is maxed out, want as low blast radius as possible, implosion rounds/auto loading holster/recombination. Thats really all that Im looking for in Mountaintop. I would like changeable MW... but thats RNG. Thats why its 5/5 to get the god roll, not 4/4...

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  • Edited by Raydra92: 5/3/2024 1:43:28 AM
    Not on RNG non craftable drops it shouldn’t, imo. So anyone could turn a 4/5 in to a godroll if it had a bad masterwork Hell why not say as well : let us change the barrels. Or the bullets from ritochet to high cal Where does it end really, this is why crafted guns exist. And yeah it sucks to get a useless masterwork, but it is what it is. I have deleted so many 4/5’s because of a reload mw and I rly dont care. Makes the 5/5’s feel better I see your point but do you see mine?

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    • Edited by hate n payne: 5/1/2024 8:05:51 PM
      Just did a similar post. Masterworks should be how the armor is. It bumps all the stats except for the one that changes the RPMs or damage ie impact. There are some crafted weapons where the masterwork does this.

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