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4/27/2024 7:54:20 PM
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Going against stacks/clans. This stuff has largely ruined PvP gaming. Its a common community issue in many games. I've even left matches where my team was destroying because it felt so dirty.
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  • that's... been a thing in gaming since its inception back in Quake...

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  • And it sucked then too.

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  • [quote]Going against stacks/clans. This stuff has largely ruined PvP gaming. Its a common community issue in many games. I've even left matches where my team was destroying because it felt so dirty.[/quote] This is why I quit whenever I feel like it lol lol wow

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  • I really don't blame people at this point. It sucks, but I get it. I keep going back to this, but even in COD it was never near this bad. People do leave matches, but far less often, and when they do, they're quickly replaced. Same goes for most any other PvP. Its just crazy.

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  • Seeing people that play with their friends makes you so angry that you leave games? Dude, I don’t get it. Having a bunch of sub 1.0 KD players in your voice chat saying HE IS ONE HE IS ONE is not the unfair advantage you make it out to be. Pvp in this game is about two teams competing, if you can’t handle the thought of two players communicating, you’re the problem.

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  • Edited by Muffincup: 4/28/2024 4:22:52 PM
    Actually. No. I will explain... Playing with friends is great. I don't really care what people think of me because their opinions are irrelevant. When it comes to PvP its a sensitive field. Games are here for fun and enjoyment. They aren't supposed to be this elite thing that sadly defines a person's accomplishments and worth in life. When groups get together, they tend to ruin the experience for the rest of the lobby. By all means play with friends, but assembled teams are better off being restricted to playing with other assembled teams. That will give them the most challenge every time, and maintain a better balance. That's what healthy competition is about. Videogames require HEALTHY competition. Its about challenge, but the chance of outcome is relatively equal for both sides. That's what makes for good engagement. This is a recreational activity. Its not wasteland survival after the apocalypse. The field of PvP play should always be as even as possible, because that's what creates a fun and engaging experience. When players see a whole team put together in a random lobby, the fun is sucked right out the window. Some take this as a challenge they will accept. That's cool, but most, it seems just aren't interested in near certain defeat. Not 100% guaranteed, but its pretty damn close in my years of different PvP experience. Half the fun of any PvP match is not knowing which side will take the win. That is healthy competition for something that's just a fun thing to do. Assembled groups vs random players just defeats all that purpose because they almost always will run a train on the match. That's not even grounds. I don't care if you disagree, that's just fact. People are right to be upset about being placed in a near hopeless situation for recreation. I could say you're the problem just as easily, but I'm not focused on feeling like a superior being here, I'm just looking at this from being on both sides of that situation. If you've only got a couple of people; say you're with one friend. Not bad. There are 4 others on the team doing their thing, but when you get 3, it starts the downhill slope. At 6; forget about it. Generally if half or more of the players on the team are stacked, the other teams really doesn't get a good shot. Now if they want to matchmake a stack of 4, with two independents, against another stack of 4 with 2 other independents, well that seems alot more even, but it never works that way. The problem isn't playing with friends, the problem is uneven balances between teams in a gamemode that requires fine tuned, near perfect balance to be a proper experience. Now; whether the player population can accomodate this, that's a whole different thing.

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  • Bro, the fact you need a reality check is apparent. I was in a team of below 1.0kds, they just wanted their pinnacle in a group and leave. We got absolutely clapped by solos. Because they clearly didn't care about winning. Not that I minded. It was quite relaxing. Sweat stacks are not always the standard and some people just don't want to suffer alone to get their pinnacle. I enjoy pvp, but most don't. That's why some just group up to do so. Communication doesn't always guarantee a win.

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  • You came in like a d*ck so I'll answer you like a d*ck. Don't like it? Suck it up. There are always people like that. Reality check yourself. F*ck. The average person just wants a good experience, and what is a good PvP experience? Well, what I mentioned above. Balance is key. How do you balance? Equal grounds. I guess that's too hard to comprehend though for people who think elitism is the key. Nope, that's how heads roll, and rightfully so. Let them roll. Flood the streets. So my suggestion is step out of your ivory tower and take a few heavy beatings like the rest of us mere mortals for our enjoyment, as well as your learning, because that's what brings you to reality. Clearly you haven't taken enough. I know I'm bare minimum, mostly correct here, you don't like it? Oh well. There's a difference between reality and the bullsh*t you described. Those people suck, but they will always exist. Right now this stuff is off the scales because PvP has been that big of a disaster, for that long, that alot more people just don't give a sh*t. How could it get worse? Well it can't really, so anything goes by this point.

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  • [quote]You came in like a d*ck so I'll answer you like a d*ck. Don't like it? Suck it up. There are always people like that. Reality check yourself. F*ck. The average person just wants a good experience, and what is a good PvP experience? Well, what I mentioned above. Balance is key. How do you balance? Equal grounds. I guess that's too hard to comprehend though for people who think elitism is the key. Nope, that's how heads roll, and rightfully so. Let them roll. Flood the streets. So my suggestion is step out of your ivory tower and take a few heavy beatings like the rest of us mere mortals for our enjoyment, as well as your learning, because that's what brings you to reality. Clearly you haven't taken enough. I know I'm bare minimum, mostly correct here, you don't like it? Oh well. There's a difference between reality and the bullsh*t you described. Those people suck, but they will always exist. Right now this stuff is off the scales because PvP has been that big of a disaster, for that long, that alot more people just don't give a sh*t. How could it get worse? Well it can't really, so anything goes by this point.[/quote] 😂😂😂 No man, all I see is a toxic casual whining how he is the only one suffering. Forgetting I play solo as well Absolute clown🤡

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  • And all I see is an elitist POS who has no real grip on reality. You want to talk clowns, look in the mirror dude. You're no better than anyone else.

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  • You are pretending I am thinking I am better than anyone else 🤡 Shows the salt really

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  • Edited by Muffincup: 5/3/2024 7:59:21 PM
    Well you came in with an immediate insult; talking down to a person before all else. Nothing shows personal belief of superiority better than that, aside from blunt claims of superiority. Generally if a person is insulting someone and/or talking down to them, they feel like they are higher than the other. That's why they insult. Those who generally feel they are on equal grounds as people will just talk, listen, and observe, without insult. Just basic conversation. Had it not have been for the first sentence, it would have been fine, but you proved it to me immediately. Granted, its something we all possess, but some just default to it, hence our situation here. Its definitely a response of frustration as well, but opening conversation with it is the big tip off.

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  • I'm sure there are teams like that.. but those folks don't like PVP.. its an in and out affair.. get the job done I'm out. But for those who enjoy and hold their own in PVP.. Same ranked solos vs stacks is a mostly a no contest.. its just aligned play vs 6 individuals.

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  • Is it really stacks or is it how bungie designs lobby balancing that's the issue? Because the lobby needs a collective mmr range. As such, it will try to give a collective mmr on the other side I can have a (example) 3.0kd 0.5kd 1.0kd 0.9kd 0.1kd (he just enjoys being there with the boys) 0.5kd It will try to match something the same. Where a 4.0 and a 2.0 are trying to carry 0.1's. Lobby balancing is the reason mostly its a shitshow. However you can't have Joe's face 3.0s. Now imagine this. You run solo, you are going to run into the same issue with lobby balancing in lobbies. Where maybe 3 on the other team are fragging out and 1 is fragging out but struggling Stacks do make it a tiny bit harder but want the perfect match? You might have to wait 10 minutes depending on seasonal length (wish and lost had the longest) and you felt it.

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  • I appreciate the example.. PVP balancing is gonna be tricky.. and man I didn't want to get into this too deep.. but it makes me think 2 things 1 > Bungie can just sometimes have a freelance week at least.. 2 > If you don't have the player pop.. I wonder if you can just add bots.. literally those bots that assist you in Onslaught/Europa... etc to help balance.. sounds hilarious like in your example would adding 20 bots that auto -respawn help?

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  • Bro, I used to play a lot of bots on black ops to just relax and get better. They should add hostile AI to just let people practice in private matches. Yes it's AI but it will help with the basics of skill development Due to the seasonal model, most dip after the story is done. Player population and match balancing is pretty tricky indeed. I don't think there is a right answer. There always will be people not happy. Honestly the delay just made Playlists worse. Its 6½ month of a season. There are other games in direct competition which will water down any matchmaking systems in place like sbmm. The system can't support the seasonal model. Sbmm doesn't automatically make people play crucible more..it just makes it bearable for the pinnacle for them. People who don't enjoy pvp in general will never enjoy it and that's fine

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  • agree with a bots/target/tutorial mode very much (great idea).. and a tribute hall.. but I can see from a wide-view > Bungie may consider these "non-player engagement things".. even though its all the things in the game.. including collecting all the crap (vault space).. keeping all content and planets interesting that really create the loyalty and connection

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  • They should do a simulation. A sort of gauntlet as well. Quicker times guarantee some loot. Able to be done solo. They could do so much with bots to help lower skilled players improve or get a grasp. But yeah, it's only since season 17 we could fight with AI companions in story missions (yes I know about the lost sector on Europa and no, its almost not the same)

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  • lol yeah honestly arc soul buddy / child of the old gods is smarter than those bots Yes gauntlet.. with aiming/gun stats/report afterwords.. even precision jumping for even the different jump types... grenade precision haha.. yes I think that would be an excellent package deal.. and would help Bungie monetize some the current F2p crowd as well

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  • [quote]Actually. No. I will explain... Playing with friends is great. I don't really care what people think of me because their opinions are irrelevant. When it comes to PvP its a sensitive field. Games are here for fun and enjoyment. They aren't supposed to be this elite thing that sadly defines a person's accomplishments and worth in life. When groups get together, they tend to ruin the experience for the rest of the lobby. By all means play with friends, but assembled teams are better off being restricted to playing with other assembled teams. That will give them the most challenge every time, and maintain a better balance. That's what healthy competition is about. Videogames require HEALTHY competition. Its about challenge, but the chance of outcome is relatively equal for both sides. That's what makes for good engagement. This is a recreational activity. Its not wasteland survival after the apocalypse. The field of PvP play should always be as even as possible, because that's what creates a fun and engaging experience. When players see a whole team put together in a random lobby, the fun is sucked right out the window. Some take this as a challenge they will accept. That's cool, but most, it seems just aren't interested in near certain defeat. Not 100% guaranteed, but its pretty damn close in my years of different PvP experience. Half the fun of any PvP match is not knowing which side will take the win. That is healthy competition for something that's just a fun thing to do. Assembled groups vs random players just defeats all that purpose because they almost always will run a train on the match. That's not even grounds. I don't care if you disagree, that's just fact. People are right to be upset about being placed in a near hopeless situation for recreation. I could say you're the problem just as easily, but I'm not focused on feeling like a superior being here, I'm just looking at this from being on both sides of that situation. If you've only got a couple of people; say you're with one friend. Not bad. There are 4 others on the team doing their thing, but when you get 3, it starts the downhill slope. At 6; forget about it. Generally if half or more of the players on the team are stacked, the other teams really doesn't get a good shot. Now if they want to matchmake a stack of 4, with two independents, against another stack of 4 with 2 other independents, well that seems alot more even, but it never works that way. The problem isn't playing with friends, the problem is uneven balances between teams in a gamemode that requires fine tuned, near perfect balance to be a proper experience. Now; whether the player population can accomodate this, that's a whole different thing.[/quote] bump

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