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Edited by Pope: 4/27/2024 10:08:00 AM
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Weekly reporting of new or previous bugs not yet fixed in 50-wave Onslaught

Another weekly reporting of new or previous bugs not yet fixed in 50-wave Onslaught #1 50-wave Onslaught middle switch at Boss encounter not activating [url]https://youtu.be/Eben6t2ojxg?feature=shared[/url] This bug occurred about 11 minutes into the activity shortly after entering the portal taking us into the hall that leads to the next boss encounter. #2 50-wave Onslaught not progressing after defeating Fallen Shank Boss [url]https://youtu.be/2XcG-JlVgrc?feature=shared[/url] This bug occurred around 10 minutes into the activity shortly after killing the Fallen Shank boss within 3-seconds. Sparks continued to spawn and players were able to collect and dunk them, but the activity was no longer progressing and our team was forced to back out and restart. If anyone is having similar bugs occur or any other issues related to 50-wave Onslaught, please provide them in the replies below

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  • onslaught still don't have a live wave indicator . plus the shear amount of annoying slow grenades and ads at times makes it a easy wipe . they ruined ghost of the deep the same way . and 50 waves takes to long bungie. you should cut that on half and make it more challenging it's way to easy it needs a GM mode for sure.

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  • Some weapons and abilities can bug the darkness things, it's a known bug. The second bug, which can happen to any boss if the boss is defeated too quickly, is also a known bug.

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