It's perfectly fine just the way it is. If anything, the damage needs buffed. You act like I regularly top 300 kills in the Devil's Lair with it.
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#destiny2
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[quote]It's perfectly fine just the way it is. If anything, the damage needs buffed. You act like I regularly top 300 kills in the Devil's Lair with it.[/quote] This is a net buff. [quote]Increased damage versus Minors (red bars)—this stacks with the base PvE damage increase. Bows: 20% Reduced splash damage by 10%: Trinity Ghoul[/quote]
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You literally admitted to not reading the tuning notes. Could you please read and comprehend what is happening before getting angry.
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A lot of these upcoming nerfs don’t seem to be needed. I was disappointed reading the TG one, as it’s one of my favorites.
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U have to be wilding if u think TG is balanced in any shape or form bro It's the most mindless, easy and effective ad clear weapon in the game without the drawbacks of a bow (actually drawing the arrow) It needed a nerf
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The splash damage nerfs are to keep them performing as is with the archetype buffs.
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Trinity ghoul will be exactly what it is now. Stop overreacting and stop acting like you’re using it in end game
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Edited by Demoniser: 5/17/2024 6:00:13 AMI cracked over 500 with it on a Deep Dive back in whatever season that was. It's not an end game or PvP weapon though, so shouldn't be nerfed.
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Didn’t they say they were needing it to counteract the bow buff?